Create an infinite number of unique islands to house prehistoric animals with Jurassic World Evolution 3’s Island Generator. The Island Generator will be available to players in game when it launches October 21 on PlayStation Store, and is available to pre-order now.
The powerful new feature in Sandbox Mode will allow players to create completely custom island layouts on which to build their sprawling Parks.
Park Managers will have control over the Shape and Terrain of the island, as well as the amount of Trees, Water and Mountains, giving them the tools to create endless unique tropical islands at the tweak of a slider.
The Island Generator also comes with the full host of sandbox settings so Park Managers can build, manage, and control every aspect of their Parks.
Each island layout will have an Island DNA code, so players can share the seed and settings of their island. Inputting other players Island DNA codes will let them recreate other islands players have made. Players will also be able to upload Parks to the Frontier Workshop to share their Community Creations.
“We are so excited to bring the Island Generator to Jurassic World Evolution 3. This is a feature we have wanted to realise for a long time now, and with the incredible new environmental tools we’ve developed for JWE3, we are finally able to do it justice. Not only does this feature give players endless variety in their Sandbox maps, but the ability to share Parks on the Frontier Workshop means that people all around the world can see how you’ve developed your own unique starting point into a truly distinctive park. We also really love that players can use Monorails and Hyperloop transport systems to connect and extend their park out to any smaller islands that may have been generated away from the main landmass. The potential for elaborate and creative island parks is now greater than ever and we can’t wait to see what players do with these tools when the game launches.”
– Andy Fletcher, Game Director
Jurassic World Evolution 3 on PlayStation 5 Pro
Building on the success of the previous game, Jurassic World Evolution 3 pushes the boundaries with new and improved graphical technology. The team at Frontier have worked with brand-new console technology to create the best player experience possible.
PlayStation 5 Pro offers players incredible image quality with both PlayStation Spectral Super Resolution (PSSR) and Ray Traced Sun Shadows. PSSR delivers super sharp image clarity with an extraordinary level of detail.
Without Ray Traced Sun Shadows, the shadows cast by foliage and dinosaurs are darker and interact with the environment less realistically.
Ray Traced Sun Shadows adds a great depth of realistic detail, with shadows cast by foliage and dinosaurs appearing softer.
Brand-new to the Jurassic World Evolution franchise, the delivery of Ray Traced Sun Shadows is made possible on console by the PlayStation 5 Pro’s upgraded GPU and Advanced Ray Tracing. Ray Traced Sun Shadows provides accurate penumbra for shadows using ray tracing to improve their quality, making the subtle details even more noticeable than before.
Without Ray Traced Sun Shadows, colours are brighter but have less contrast and shadows are more detailed but behave less realistically.
Ray Traced Sun Shadows have a more accurate penumbra, softening the shadows cast by foliage and scenery items.
This means sun shadows in Jurassic World Evolution 3 are very sharp near to the shadow-casting object and get blurrier further away, just like shadows in real life. This is one of two Ray Tracing features on the console with Ray Traced Global Illumination also available on PlayStation 5.
With Ray Traced Sun Shadows off, the shadows cast on to Psittacosaurus, as well as the dinosaurs shadows themselves, are harsher and more solid.
When Ray Traced Sun Shadows are on, shadows behave more naturally, adding a great depth of realistic detail.
Jurassic World Evolution 3 launches on 21 October and is available to pre-order now on the PlayStation store.