Devolver Digital, as a publisher, has quite an eye for games that fall somewhere between strange, fun, odd, and charming, and the latest game it has announced, Shroom and Gloom, fits right in. Developer Team Lazerbeam describes the game as a first-person roguelike double-deckbuilder. Players must work through mysterious fungi-filled dungeons that combine hand-drawn 2D art and animations with 3D exploration.
The reveal trailer shows how the game’s mechanics work, including why Shroom and Gloom is a “double deck-builder.” The first deck players build is one for exploration, with different cards serving as tools to help advance through dungeons. Then, when it’s time to fight, players use a separate combat deck to take down fungal enemies.
Check out the double-deck action in the trailer below:
Shroom and Gloom allows players to collect new cards and upgrade and modify them “infinitely,” suggesting a lot of customization for players’ decks. After defeating these mushroom foes, you can season, skewer, roast, and ultimately eat them to restore health.
Team Lazerbeam says its dream version of Shroom and Gloom features “hundreds of cards, deep meta-progression and scores of unique enemies, spread across a dense network of caves and tunnels.” It also says the game is in an early stage of development, but it encourages players to check out the demo on Steam. Notably, Team Lazerbeam released what it calls a Shroom and Gloom “prototype” on itch.io in September of last year – the page is still up, giving you a chance to check out the original vision and what it is today (pretty identical).
While waiting to learn more about Shroom and Gloom, check out this fresh batch of screenshots below: