6 Awesome-Looking Games That Went Under The Radar At Gamescom 2025

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Gamescom 2025 was the biggest on record. Maybe your eyes began to glaze over from the multi-day barrage of new game announcements, trailers, and interviews. Now that the dust has begun to settle, we can finally reflect on a few of the fresh looks at cool, upcoming projects that may have gone under the radar. The following games didn’t catch the Gamescom spotlight, but they did catch my eye. Here are six neat trailers you probably missed.

Katanaut is a cosmic horror slash ’em up

Katanaut is a 2D pixel art roguelite about killing tons of abominations in a post-apocalyptic urban hellscape. You run, slash, dodge, and find lots of power-ups along the way. Will survival be rewarded with some cooler sci-fi story reveals than your average roguelike? I hope so. It comes to PC on September 10.

Wild Blue brings back classic Star Fox vibes

Wild Blue is an on-rails shooter starring anthropomorphic animals trying to save the world one blown-up enemy ship at a time. It’s being developed by Chuhai Labs, founded by Giles Goddard, one of the original programmers of Star Fox on the SNES. While we’ve gotten a few other spiritual successors like Whisker Squadron: Survivor, a new Star Fox doesn’t seem in the cards anytime soon, so the more the merrier. There’s no release date yet.

Kaidan is a samurai extraction game

Kaidan‘s trailer might be giving some people Soulslike flashbacks, but it actually seems like it might have more in common with the quick, arcade action of a 3D Ninja Gaiden. You play as a samurai in feudal Japan fighting Cthulhu-infused horrors, but the real twist is that it’s an extraction-lite. You’ll prepare for missions, select from multiple characters, and head into them solo or with an online group to fight mythical Yokai and try to come out the other side alive. It’s confirmed for a release on PC, but there’s no timeframe yet.

Project Bloomwalker is a Studio Ghibli-looking cozy sim with a twist

Project Bloomwalker is about removing blight from the world with a magical house that’s moved around by robotic legs. Once you settle down somewhere, you forage for materials, craft crystals, and try to get everything you need to restore the area to its natural splendor before moving on again. There are more than a few hints of Howl’s Moving Castle in the air, and the best part is that you get to recruit cute little creatures called Oddlings to help you with your survival crafting chores.

Lost Hellden has the PS2-era JRPG charm

Lost Hellden is an old-school Japanese RPG with shades of PS2 classics like Rogue Galaxy and Dragon Quest 8. There’s a job system, skill tree, and painterly backdrops to the areas you’re exploring. Final Fantasy veteran Hitoshi Sakimoto is helping with the music, and Gravity Rush artist Takeshi Oga is involved with the character art. Combat blends turn-based decision-making with real-time mechanics. There’s even a card-based mini-game. It’s all there on paper, though I’ve seen enough of these kinds of games fail to stick the landing to keep me cautiously optimistic.

Morsels is a Pokémon-like collectathon in the sewers

Morsels has you play as a mouse who transforms into strange creatures mutated by sewer life and has access to unique abilities. Structured as a roguelite, you can swap between the creatures you encounter on demand in order to fight your way back up to the surface and defeat the ruling regime of cats. Some are calling it a cross between The Binding of Isaac and Atomicorps. It looks really pretty and is mixing together enough different ideas to have a shot at distinguishing itself in a crowded genre. It’s set to launch on console and PC on November 18.



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